<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6853432067258086956</id><updated>2011-07-30T19:14:35.644-07:00</updated><category term='troid'/><title type='text'>start making games</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://startmakinggames.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://startmakinggames.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>xix</name><uri>http://www.blogger.com/profile/16543021373734893651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='http://img.photobucket.com/albums/v126/rrazcueta/dinosaur.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6853432067258086956.post-5042210987395604594</id><published>2009-08-04T14:08:00.000-07:00</published><updated>2009-08-04T14:29:37.659-07:00</updated><title type='text'>Troid Progress</title><content type='html'>Grr. This is blowing out of control. I need to cut this done. Also, the coding is getting pretty ridiculous. So I'm drinking. God this is fun.&lt;br /&gt;&lt;br /&gt;Ok, I'm going to make a list of things I need, and a list of things I don't need.&lt;br /&gt;&lt;br /&gt;PLATFORM ENGINE!&lt;br /&gt;&lt;br /&gt;WEAPONS!&lt;br /&gt;&lt;br /&gt;TWO BUTTONS!&lt;br /&gt;&lt;br /&gt;So what am I doing with walking/running/crawling? It's slow paced. It's like low slow notes in the background. Plodding. Not enough action!&lt;br /&gt;&lt;br /&gt;Fuck crawling. There's going to be move and jump. Double speed, too. And shoot. Shoot shoot shoot. That's it. That sounds good.&lt;br /&gt;&lt;br /&gt;I need more whiskey.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6853432067258086956-5042210987395604594?l=startmakinggames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://startmakinggames.blogspot.com/feeds/5042210987395604594/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://startmakinggames.blogspot.com/2009/08/troid-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default/5042210987395604594'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default/5042210987395604594'/><link rel='alternate' type='text/html' href='http://startmakinggames.blogspot.com/2009/08/troid-progress.html' title='Troid Progress'/><author><name>xix</name><uri>http://www.blogger.com/profile/16543021373734893651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='http://img.photobucket.com/albums/v126/rrazcueta/dinosaur.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6853432067258086956.post-5391951441638842066</id><published>2009-07-28T13:20:00.000-07:00</published><updated>2009-07-28T14:06:22.332-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='troid'/><title type='text'>Troid Progress</title><content type='html'>I've made some more progress in Project Troid. The basic movement engine is set up, and I'm just making some tweaks to it. All of the movement and animation is working out really well. The player can walk, run, jump, super jump, crouch, crawl, and pull out his different guns. It all looks pretty slick.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.megaupload.com/?d=YYCJ9ED4"&gt;Engine demo&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I've been wondering what I can do to eliminate the lock &amp; key mechanics of the game, and I've come up with a few ideas, but I've also realized that you can't really do that for 100% of the game. I want to add other abilities. They might not be necessary for beating the end boss, but they will help expand the areas beforehand.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6853432067258086956-5391951441638842066?l=startmakinggames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://startmakinggames.blogspot.com/feeds/5391951441638842066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://startmakinggames.blogspot.com/2009/07/troid-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default/5391951441638842066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default/5391951441638842066'/><link rel='alternate' type='text/html' href='http://startmakinggames.blogspot.com/2009/07/troid-progress.html' title='Troid Progress'/><author><name>xix</name><uri>http://www.blogger.com/profile/16543021373734893651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='http://img.photobucket.com/albums/v126/rrazcueta/dinosaur.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6853432067258086956.post-3121452398534960755</id><published>2009-07-26T14:10:00.000-07:00</published><updated>2009-07-26T14:22:53.910-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='troid'/><title type='text'>Project Troid</title><content type='html'>These are some graphics I've been doing. I might not be doing a space shooter at all.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mtmggj7FaRo/SmzGkuiczYI/AAAAAAAAAD8/J3X5TGbBDpw/s1600-h/test.GIF"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_mtmggj7FaRo/SmzGkuiczYI/AAAAAAAAAD8/J3X5TGbBDpw/s320/test.GIF" border="0" alt=""id="BLOGGER_PHOTO_ID_5362879590561533314" / &gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I've been talking with a friend of mine. He's interested in doing a Cave Story/Metroid type game. I don't think doing something as charming or grand as those games is in the cards for my first game back, but I don't want to cop out either. I want the game to have a feeling of wonder and awe. I might try to do something with lots of layers and as you progress through the game you move along the "Z-axis" - mostly just seeing stuff that you're going to in the background that you've come from or are going towards.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6853432067258086956-3121452398534960755?l=startmakinggames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://startmakinggames.blogspot.com/feeds/3121452398534960755/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://startmakinggames.blogspot.com/2009/07/project-troid.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default/3121452398534960755'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default/3121452398534960755'/><link rel='alternate' type='text/html' href='http://startmakinggames.blogspot.com/2009/07/project-troid.html' title='Project Troid'/><author><name>xix</name><uri>http://www.blogger.com/profile/16543021373734893651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='http://img.photobucket.com/albums/v126/rrazcueta/dinosaur.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mtmggj7FaRo/SmzGkuiczYI/AAAAAAAAAD8/J3X5TGbBDpw/s72-c/test.GIF' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6853432067258086956.post-2615220843791750812</id><published>2009-07-15T20:43:00.000-07:00</published><updated>2009-07-15T20:45:51.054-07:00</updated><title type='text'>First post!</title><content type='html'>I have to start making games again. I tried getting back into Gearbolt Rage Reload XX Turbo Alpha HDR, but it's not working. Yet. I'm rusty. It sucks.&lt;br /&gt;&lt;br /&gt;My first game I'm working on is going to be a space shooter. Left to right. Low res. Big bosses. Rock &amp; Roll. Yeah, we'll see how this goes.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6853432067258086956-2615220843791750812?l=startmakinggames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://startmakinggames.blogspot.com/feeds/2615220843791750812/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://startmakinggames.blogspot.com/2009/07/first-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default/2615220843791750812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6853432067258086956/posts/default/2615220843791750812'/><link rel='alternate' type='text/html' href='http://startmakinggames.blogspot.com/2009/07/first-post.html' title='First post!'/><author><name>xix</name><uri>http://www.blogger.com/profile/16543021373734893651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='http://img.photobucket.com/albums/v126/rrazcueta/dinosaur.gif'/></author><thr:total>0</thr:total></entry></feed>
